Cleric (or priest) spell idea
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Author:  Nerolis [ Tue Feb 08, 2011 12:45 am ]
Post subject:  Cleric (or priest) spell idea

Was just thinking that clerics should have a few more attack type spells, but that their damage shouldn't be super high, but be unique in other ways.

So, I was thinking they could have some sort of 'drain life' spell (kind of like energy drain, but without occurring every round) where it does less damage than harm or else lags more than harm, but then heals you a small amount.

Author:  Ender [ Wed Feb 09, 2011 10:44 pm ]
Post subject:  Re: Cleric (or priest) spell idea

I'm not against the idea at all. I definitely don't want to just give them higher damage spells, otherwise we would just be making them mages with healing. You specified that though.

Any other opinions on the idea, anyone?

Author:  Ender [ Fri Feb 21, 2014 12:56 pm ]
Post subject:  Re: Cleric (or priest) spell idea

Locking this idea as I think some damage-with-healing spells are likely to come out of the Tiered Spell Chains thread.

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