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New skill "jawbreak"

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 Post subject: New skill "jawbreak"
PostPosted: Wed Mar 09, 2011 4:47 am 

Joined: Fri May 21, 2010 12:18 am
Posts: 1
i would like to see the skill "jawbreak" it would set a delay on spellcasting if fully successful if partially sucessful it would make one "mumble" thereyby reducing spell effectiveness if unsuccessful it would simply make the user do their cmd lag and leave them open to attack, im thinkin an 8 count of no spells/reduced spells and same count of cmd lag for user......


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